Episode #50: Killing The Golden Calf

Posted by jeffp2662 on November 11, 2011 in Episodes tagged with

Opening/Closing Music One-way rush by invictus

Skyrim Offers Infinite Quests

We already knew that Skyrim was enormous, but it may be even bigger than we thought. According to Bethesda’s Todd Howard, the game’s Radiant story system means that there’s no limit to the quests it can provide.

As you encounter each of the game’s factions, such as the Dark Brotherhood, you’ll be able to complete a series of scripted quests. Once you’ve completed all of them, smaller quests will continue to be randomly generated, such as stealing items or assassinating NPCs. The game will never run out of these quests, meaning that they can be generated infinitely.

Wii U Might Support Two Tablet Controllers After All

Last year, Nintendo’s Shigeru Miyamoto impressed gamers with an inspiring tech demo of the company’s latest console, the Wii U. The Wii’s successor showed greatly improved hardware, a stylish design, and finally, a new high-tech controller that combined the gyroscopic abilities of a Wii Remote with the HD touch screen of a tablet computer. The only problem was that the system could apparently only support one of them, forcing other players to make do with any Wii Remotes and 3DSs they may happen to have around. Now, according to a “trusted game development executive,” that limitation may be changing.

“Nintendo now know they absolutely need to support two tablets,” the anonymous executive explained. “At E3 they didn’t commit to this, but they know how important it is to make it technically feasible to support two screens.”

The initial reason for the one-tablet limit was cost and capability; reportedly, in order to support a second controller, the Wii U would need to be built with much more RAM and processor speed than originally planned. As we’re still in unconfirmed-rumor-land, there’s been no announcement of how Nintendo would hope to overcome this problem, but the company’s interest in correcting this issue seems perfectly feasible. According to the source, Nintendo wouldn’t just be addressing the concerns of players, but developers as well.

Dead Island console patch raises level cap, live this week

The console versions of Dead Island are getting new patches in the next few days, which promise to fix some bugs while also making a few gameplay tweaks. The PlayStation 3 version of the patch will go live tomorrow (November 9) and the Xbox 360 will follow on Thursday (November 10).

In terms of gameplay, a raised level cap to 60 is likely the one to garner the most attention from fans.

The patch will also add new blueprints for weapon mods, reduce infected damage, and remove the ability of infected to interrupt player attacks. The team has also adjusted quest XP, challenge rewards, allowed individual enemy balancing during co-op, quicker item pick-ups, improved rewards in weapon crates, and given a clearer indication of the pick lock level. The bad news? Kicks require stamina, so your boot of justice can’t do all the work on zombies.

Performance tweaks include improved stability, and fixes include quest rewards, map tracking after death, looting from dead enemies, the mysterious energy drink weapon swap, and a squashed bug that left players unequipped after dropping a weapon and healing. Medkits and respawn points are also said to be smarter.

DC Universe Online population spikes 1,000% on free-to-play switch

DC Universe Online launched in January as Sony Online Entertainment’s fastest-selling game to date. The game is also attracting swaths of gamers in its new free-to-play form, according to Sony Online Entertainment president John Smedley.

On Saturday, the SOE executive took to his Twitter feed to reveal that user-base numbers were up 900 percent over pre-free-to-play numbers since the new business model was introduced on November 1. Since then, the figure has ballooned to 1,000 percent. Smedley did not provide a breakdown of which platform new users are flocking to.

The player influx hasn’t come without a cost, however. The massive influx of users has resulted in users reporting long waits to get into the game, and various other issues. The latest update from Smedley is that the team is aware of the issues and is “on it.” Servers are being added to the DCUO infrastructure, and subscribers are being pushed to the front of log-in queues.

Xbox Live Beta Testers Get Accidental Peek at Mass Effect 3

For a short time on Xbox Live, gamers beta testing the new Xbox dashboard were mistakenly given access to a private beta of Mass Effect 3. Though Microsoft realized and remedied the mistake quickly, multiple users were able to download the 1.8GB package before it was pulled.

Mass Effect 3 producer Jesse Houston responded to the leak on the official BioWare forum. “As most of you know by now,” he wrote, “this evening an accidental leak occurred of some early Mass Effect 3 beta code. “

“We’d like to stress that the leaked code is in a rough, unfinished state and was not meant for public release,” Houston continued. “The content is not final, and is not reflective of the quality of the finished, polished game due for release on March 6, 2012.”

Minecraft beta cracks 4 million – Release date is 11/18/11 due to Minecon

Minecraft has long been a success story for indie games. Even though the game is still officially in beta, it recently crossed another sales milestone that many bigger titles would be happy to reach.

Minecraft’s paying denizens number 4 million.

Mojang lead Marcus “Notch” Persson, shared via Twitter yesterday that the block-based adventure game has sold more than 4 million copies. This achievement hits just 10 months after the game crossed the 1 million sold mark in January.

Over 16 million people have registered Minecraft accounts. Minecraft can be played for free, but premium customers gain access to many more features of the game, including the Survival mode, crafting, mobs, and the inventory.

Uncharted 3 sells 3.8 million copies

Gamers have bought into Drake’s Deception by the millions. Sony Computer Entertainment Europe today announced that the PlayStation 3-exclusive Uncharted 3: Drake’s Deception posted day-one global sales of 3.8 million copies.

Released on November 1 in North America and November 2 in Europe, Uncharted 3 “has smashed sales expectations,” according to Sony. Additionally, the Naughty Dog-developed title is on pace to be the best-selling game in the franchise to date. When Uncharted 2 launched in October of 2009, it took the game the better part of a month before Sony confirmed it reached 1 million copies sold worldwide.

Steam Hacked, Valve Investigating Possible Credit Card Theft

A message sent just now from Valve Corporation head Gabe Newell says credit card numbers and other personal information were inside a database compromised during a defacement attack on the Steam forums this Sunday.

Valve is advising all of its Steam customers to keep close eye on their credit card activity, as those numbers were inside a database the hackers penetrated during the larger attack, Newell wrote. The Steam Forums are currently closed. Steam itself is operating.

“We do not have evidence that encrypted credit card numbers or personally identifying information were taken by the intruders, or that the protection on credit card numbers or passwords was cracked. We are still investigating,” Newell wrote. “We don’t have evidence of credit card misuse at this time. Nonetheless you should watch your credit card activity and statements closely.”

The database exposed during the attack “contained information including user names, hashed and salted passwords, game purchases, email addresses, billing addresses and encrypted credit card information,” Newell said in the statement.

EverQuest II Going Free-to-Play After Seven Years

Sony Online Entertainment has announced EverQuest II is going free-to-play early next month, right around the same time its newest expansion, Age of Discovery, is launched. This move comes about a year after a free-to-play version of the game, EverQuest II: Extended, was released. The difference is that whereas that was a separate, free version of the game that divided the community, this applies for the entire game and will merge the two communities back into one.

Starting in early December, the EverQuest II download and all content through the Sentinel’s Fate expansion (released in February 2010) will be a free download. There will not be a charge to play any of this, although free players will be restricted from doing more than just accessing content contained in the new expansion and this past February’s Destiny of Velious.

Final Fantasy XIII-2 getting $80 Collector’s Edition

In just two months, the sequel to Final Fantasy XIII (which is aptly titled Final Fantasy XIII-2) will be released for the PlayStation 3 and the Xbox 360. But come January 31 there’s going to be more to decide than which console you’re going to pick the game up for. Today, Square-Enix has given gamers yet another reason to get excited for the upcoming title by revealing that there will be Collector’s Edition at launch, filled with all sorts of goodies to justify the higher price point.

Besides coming with the highly-anticipated game, the Final Fantasy XIII-2 Collector’s Edition will include a four-disc Original Soundtrack, a 20-page art book (featuring concept art of the environments, monsters, and weapons), and a hardcover case decorated with character illustrations by Yoshitaka Amano. While we’re often against Collector’s Edition bundles scrapping traditional game boxes in favor of steel cases or sleeves, we have to admit that this hardcover case looks pretty swanky – it should be displayed separately and proudly.

Junk Jack – Minecraft/Terraria for the iOS

Junk Jack is a 2D sandbox game where you can explore, build your home and survive in random procedurally generated worlds full of treasures and hidden secrets. This is just the beginning! We have many planned updates (quests, cooking, and a fully working farming system!) and many others will come!